The first step is to determine what we want to put in our image. How to easily navigate through our Daz Studio content by using the smart content pane. However, I think the future looks very bright. From what I have read, it is weaker when it comes to environment based scenes. I mostly do figure based images, and that is where the Daz Studio system really shines. There have been a lot of cool features added into Daz Studio in recent times that allow for some great renders (sub-surface scattering, object instancing, subdivision surfaces, collision detection, and more). I usually push down render quality and image size for my initial test shots, and then push them back up for the final shot. It is quite fast and allows for rapid prototyping. ![]() ![]() No positioning needed! I will talk more about this later. ![]() I just need to point my distant lights at the right place, and I am done. I am very much a newbie when it comes to lighting, but with some simple distant lights and the Uber Environment2 light, I was able to get nice looking scenes with very little effort. ![]() It did not take me very long at all to get comfortable with it.
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